AudioScenarioType enum

The audio scenarios.

Inheritance
Annotations
  • @JsonEnum(alwaysCreate: true)

Constructors

AudioScenarioType()
const

Values

audioScenarioDefault → const AudioScenarioType

0: (Default) Automatic scenario match, where the SDK chooses the appropriate audio quality according to the user role and audio route.

audioScenarioGameStreaming → const AudioScenarioType

3: High-quality audio scenario, where users mainly play music. For example, instrument tutoring.

audioScenarioChatroom → const AudioScenarioType

5: Chatroom scenario, where users need to frequently switch the user role or mute and unmute the microphone. For example, education scenarios. In this scenario, audience members receive a pop-up window to request permission of using microphones.

audioScenarioChorus → const AudioScenarioType

7: Real-time chorus scenario, where users have good network conditions and require ultra-low latency.

audioScenarioMeeting → const AudioScenarioType

8: Meeting scenario that mainly contains the human voice.

audioScenarioNum → const AudioScenarioType

The number of enumerations.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<AudioScenarioType>
A constant List of the values in this enum, in order of their declaration.