AudioScenario enum
Audio scenario.
Values
- Default → const AudioScenario
-
Default audio application scenario.
- ChatRoomEntertainment → const AudioScenario
-
Entertainment scenario supporting voice during gameplay.
- Education → const AudioScenario
-
Education scenario prioritizing smoothness and stability.
- GameStreaming → const AudioScenario
-
Live gaming scenario, enabling the gaming audio effects in the speaker mode in a live broadcast scenario. Choose this scenario for high-fidelity music playback.
- ShowRoom → const AudioScenario
-
Showroom scenario, optimizing the audio quality with external professional equipment.
- ChatRoomGaming → const AudioScenario
-
Gaming scenario.
- IOT → const AudioScenario
-
IoT (Internet of Things) scenario where users use IoT devices with low power consumption.
- MEETING → const AudioScenario
-
Meeting scenario that mainly contains the human voice.
Since v3.2.1
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
AudioScenario> - A constant List of the values in this enum, in order of their declaration.