agones library
Classes
- AllocationClientServiceBase
- AllocationRequest
- AllocationRequest_SchedulingStrategy
- AllocationResponse
- AllocationResponse_GameServerStatusPort
- AllocationServerServiceBase
- AllocationServiceClient
- AlphaEmpty
- AlphaSDKClient
- AlphaSDKServerServiceBase
- BetaSDKClient
- BetaSDKServerServiceBase
- BetaSDKServiceBase
- Bool
- Count
- Duration
- Empty
- GameServer
- GameServer_ObjectMeta
- GameServer_Spec
- GameServer_Spec_Health
- GameServer_Status
- GameServer_Status_PlayerStatus
- GameServer_Status_Port
- GameServerSelector
- GameServerSelector_GameServerState
- KeyValue
- LabelSelector
- MetaPatch
- MultiClusterSetting
- PlayerID
- PlayerIDList
- PlayerSelector
- SDKClient
- SDKClientServiceBase
- SDKServerServiceBase
- SDKServiceBase
Constants
-
AllocationRequest$json
→ const Map<
String, Object> -
AllocationRequest_SchedulingStrategy$json
→ const Map<
String, Object> -
AllocationResponse$json
→ const Map<
String, Object> -
AllocationResponse_GameServerStatusPort$json
→ const Map<
String, Object> -
AlphaEmpty$json
→ const Map<
String, String> -
Bool$json
→ const Map<
String, Object> -
Count$json
→ const Map<
String, Object> -
Duration$json
→ const Map<
String, Object> -
Empty$json
→ const Map<
String, String> -
GameServer$json
→ const Map<
String, Object> -
GameServer_ObjectMeta$json
→ const Map<
String, Object> -
GameServer_ObjectMeta_AnnotationsEntry$json
→ const Map<
String, Object> -
GameServer_ObjectMeta_LabelsEntry$json
→ const Map<
String, Object> -
GameServer_Spec$json
→ const Map<
String, Object> -
GameServer_Spec_Health$json
→ const Map<
String, Object> -
GameServer_Status$json
→ const Map<
String, Object> -
GameServer_Status_PlayerStatus$json
→ const Map<
String, Object> -
GameServer_Status_Port$json
→ const Map<
String, Object> -
GameServerSelector$json
→ const Map<
String, Object> -
GameServerSelector_GameServerState$json
→ const Map<
String, Object> -
GameServerSelector_MatchLabelsEntry$json
→ const Map<
String, Object> -
KeyValue$json
→ const Map<
String, Object> -
LabelSelector$json
→ const Map<
String, Object> -
LabelSelector_MatchLabelsEntry$json
→ const Map<
String, Object> -
MetaPatch$json
→ const Map<
String, Object> -
MetaPatch_AnnotationsEntry$json
→ const Map<
String, Object> -
MetaPatch_LabelsEntry$json
→ const Map<
String, Object> -
MultiClusterSetting$json
→ const Map<
String, Object> -
PlayerID$json
→ const Map<
String, Object> -
PlayerIDList$json
→ const Map<
String, Object> -
PlayerSelector$json
→ const Map<
String, Object>
Properties
- allocationRequestDescriptor → Uint8List
-
Descriptor for
AllocationRequest
. Decode as agoogle.protobuf.DescriptorProto
.final - allocationResponseDescriptor → Uint8List
-
Descriptor for
AllocationResponse
. Decode as agoogle.protobuf.DescriptorProto
.final - alphaEmptyDescriptor → Uint8List
-
Descriptor for
Empty
. Decode as agoogle.protobuf.DescriptorProto
.final - boolDescriptor → Uint8List
-
Descriptor for
Bool
. Decode as agoogle.protobuf.DescriptorProto
.final - countDescriptor → Uint8List
-
Descriptor for
Count
. Decode as agoogle.protobuf.DescriptorProto
.final - durationDescriptor → Uint8List
-
Descriptor for
Duration
. Decode as agoogle.protobuf.DescriptorProto
.final - emptyDescriptor → Uint8List
-
Descriptor for
Empty
. Decode as agoogle.protobuf.DescriptorProto
.final - gameServerDescriptor → Uint8List
-
Descriptor for
GameServer
. Decode as agoogle.protobuf.DescriptorProto
.final - gameServerSelectorDescriptor → Uint8List
-
Descriptor for
GameServerSelector
. Decode as agoogle.protobuf.DescriptorProto
.final - keyValueDescriptor → Uint8List
-
Descriptor for
KeyValue
. Decode as agoogle.protobuf.DescriptorProto
.final - labelSelectorDescriptor → Uint8List
-
Descriptor for
LabelSelector
. Decode as agoogle.protobuf.DescriptorProto
.final - metaPatchDescriptor → Uint8List
-
Descriptor for
MetaPatch
. Decode as agoogle.protobuf.DescriptorProto
.final - multiClusterSettingDescriptor → Uint8List
-
Descriptor for
MultiClusterSetting
. Decode as agoogle.protobuf.DescriptorProto
.final - playerIDDescriptor → Uint8List
-
Descriptor for
PlayerID
. Decode as agoogle.protobuf.DescriptorProto
.final - playerIDListDescriptor → Uint8List
-
Descriptor for
PlayerIDList
. Decode as agoogle.protobuf.DescriptorProto
.final - playerSelectorDescriptor → Uint8List
-
Descriptor for
PlayerSelector
. Decode as agoogle.protobuf.DescriptorProto
.final