ItemDetailLine class abstract
ItemDetailLine
Properties:
- commodityCode - The code that identifies the item in a standardized commodity coding scheme. There are different commodity coding schemes: * UNSPSC commodity codes * HS commodity codes * NAICS commodity codes * NAPCS commodity codes * Encoding: ASCII * Max length: 12 characters * Must not start with a space or be all spaces. * Must not be all zeros.
- description - A description of the item, that provides details about the purchase. For Visa transactions with level 3 ESD, the description must not be the same or very similar to your merchant name, or, consist only of common words like "product", or "service". * Encoding: ASCII * Max length: 26 characters * Must not be a single character. * Must not be blank. * Must not be all special characters. * Must not start with a space or be all spaces. * Must not be all zeros.
- discountAmount - The discount amount, in minor units. * For example, 2000 means USD 20.00. * Encoding: Numeric * Max value: 10000000000
- productCode - The product code. Must be a unique product code associated with the item or service. This can be your unique code for the item, or the manufacturer's product code. * Encoding: ASCII. * Max length: 12 characters
- quantity - The number of items. Must be an integer greater than zero. * Encoding: Numeric * Max value: 9999
- totalAmount - The total amount for the line item, in minor units. * For example, 2000 means USD 20.00. * Encoding: Numeric * Max value: 10000000000 See Amount requirements for level 2/3 ESD to learn more about how to calculate the line item total.
- unitOfMeasure - The unit of measurement for an item. * Encoding: ASCII * Max length: 3 characters
- unitPrice - The unit price, in minor units. * For example, 2000 means USD 20.00. * Encoding: Numeric * Max value: 10000000000
- Annotations
-
- @BuiltValue.new()
Constructors
- ItemDetailLine([void updates(ItemDetailLineBuilder b)])
-
factory
Properties
- commodityCode → String?
-
The code that identifies the item in a standardized commodity coding scheme. There are different commodity coding schemes: * UNSPSC commodity codes * HS commodity codes * NAICS commodity codes * NAPCS commodity codes * Encoding: ASCII * Max length: 12 characters * Must not start with a space or be all spaces. * Must not be all zeros.
no setter
- description → String?
-
A description of the item, that provides details about the purchase. For Visa transactions with level 3 ESD, the description must not be the same or very similar to your merchant name, or, consist only of common words like "product", or "service". * Encoding: ASCII * Max length: 26 characters * Must not be a single character. * Must not be blank. * Must not be all special characters. * Must not start with a space or be all spaces. * Must not be all zeros.
no setter
- discountAmount → int?
-
The discount amount, in minor units. * For example, 2000 means USD 20.00. * Encoding: Numeric * Max value: 10000000000
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- productCode → String?
-
The product code. Must be a unique product code associated with the item or service. This can be your unique code for the item, or the manufacturer's product code. * Encoding: ASCII. * Max length: 12 characters
no setter
- quantity → int?
-
The number of items. Must be an integer greater than zero. * Encoding: Numeric * Max value: 9999
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- totalAmount → int?
-
The total amount for the line item, in minor units. * For example, 2000 means USD 20.00. * Encoding: Numeric * Max value: 10000000000 See Amount requirements for level 2/3 ESD to learn more about how to calculate the line item total.
no setter
- unitOfMeasure → String?
-
The unit of measurement for an item. * Encoding: ASCII * Max length: 3 characters
no setter
- unitPrice → int?
-
The unit price, in minor units. * For example, 2000 means USD 20.00. * Encoding: Numeric * Max value: 10000000000
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rebuild(
dynamic updates(ItemDetailLineBuilder)) → ItemDetailLine -
Rebuilds the instance.
inherited
-
toBuilder(
) → ItemDetailLineBuilder -
Converts the instance to a builder
B.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
serializer
→ Serializer<
ItemDetailLine> -
no setter