AdvStory class

An advanced, complete story viewer. Has support for images, videos, custom widget contents, gestures, interceptors, listeners, manipulators and much more. Designed for performance.


Quite easy & Quite advanced

Inheritance

Constructors

AdvStory({required int storyCount, required StoryBuilder storyBuilder, required TrayBuilder? trayBuilder, AdvStoryController? controller, bool buildStoryOnTrayScroll = true, bool preloadStory = true, bool preloadContent = true, AdvStoryStyle style = const AdvStoryStyle(), Key? key})
Creates a story tray list using trayBuilder. When a tray tapped calls storyBuilder and starts story flow.
const
AdvStory.player({Key? key, required int storyCount, required StoryBuilder storyBuilder, bool preloadContent = true, bool preloadStory = true, AdvStoryStyle style = const AdvStoryStyle(), required AdvStoryPlayerController controller})
Creates a story tray list using trayBuilder. When a tray tapped calls storyBuilder and starts story flow.
const

Properties

buildStoryOnTrayScroll bool
Sets whether stories are build when tray list is scrolled or the tray is tapped.
final
hashCode int
The hash code for this object.
no setterinherited
hasTrays bool
Determines if should build TrayView or StoryView.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
preloadContent bool
Sets whether content preload is enabled or not.
final
preloadStory bool
Sets whether story preload is enabled.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
storyBuilder → StoryBuilder
The builder function that will be called to build a Story.
final
storyController AdvStoryController?
A controller for manipulating flow and listening user interactions.
final
storyCount int
The number of Storys to build and display.
final
style AdvStoryStyle
Styles for the AdvStory. Provides customization options for StoryIndicator, LoadingStyle, TrayListStyle and other more general options.
final
trayBuilder → TrayBuilder?
Builds a widget that shown in list for every story. Most probably story owner's profile picture.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<AdvStory>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited