onLongTapDown method
Implementation
@override
void onLongTapDown(TapDownEvent event) {
if (game.onNodeTap != null) {
game.onNodeTap!(graphNode);
}
}
@override
void onLongTapDown(TapDownEvent event) {
if (game.onNodeTap != null) {
game.onNodeTap!(graphNode);
}
}