AdaptiveNavigationAppBar class
The bar displayed at the top of the app.
See also:
- AdaptiveNavigationView, which uses this to render the app bar.
Use this component to create navigation appBar with platform-specific styling and behavior:
- On macOS,
ToolBaris utilized. - On Windows,
NavigationAppBaris used.
Constructors
-
const
Properties
-
actions
→ List<
AdaptiveActionEntry> ? -
The list of entry actions to display in the app bar.
final
- automaticallyImplyLeading → bool
-
Controls whether the AdaptiveNavigationAppBar should try to imply if the leading widget
is null.
final
- backButton → Widget?
-
The widget to be used as the back button in the app bar.
final
- backgroundColor → Color?
-
The background color of the navigation app bar.
final
- centerTitle → bool
-
Whether the title should be centered, Defaults is false.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
final
- leading → Widget?
-
The widget at the beginning of the app bar, before title.
final
- leadingWidth → double
-
Specifies the width of the leading of the AdaptiveNavigationAppBar.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- title → Widget?
-
The title of the adp navigation appBar .
final
- titleTextStyle → TextStyle?
-
The default text style for the nav AppBar's title widget.
final
- titleWidth → double
-
Specifies the width of the title in nav app bar.
final
- toolbarHeight → double?
-
Defines the height of the toolbar component of an AppBar.
final
- toolbarOpacity → double
-
How opaque the toolbar part of the nav app bar is.
final
Methods
-
canPop(
BuildContext context) → bool - Determines if the current navigation stack can be popped.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMacos(
BuildContext context) → ToolBar - Converts the model to its representation on the macOS platform.
-
toString(
) → String -
A string representation of this object.
inherited
-
toWindows(
BuildContext context, [PaneDisplayMode? displayMode]) → dynamic - Converts the model to its representation on the Windows platform.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited