AdaptiveLayout class
A layout widget that arranges adaptive widgets based on usage patterns
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AdaptiveLayout
Constructors
-
AdaptiveLayout({Key? key, required List<
AdaptiveWidget> children, Axis direction = Axis.vertical, bool enableAutoAdjustments = true, Duration autoAdjustInterval = const Duration(seconds: 30), int minInteractionsBeforeAdjust = 5, List<LayoutRule> ? rules, LayoutStore? layoutStore, InteractionTracker? tracker, String? layoutId, dynamic onLayoutChanged(LayoutConfig)?, EdgeInsetsGeometry? padding}) -
Constructor
const
Properties
- autoAdjustInterval → Duration
-
Interval for automatic layout adjustments
final
-
children
→ List<
AdaptiveWidget> -
List of adaptive widgets to arrange
final
- direction → Axis
-
Layout orientation (vertical or horizontal)
final
- enableAutoAdjustments → bool
-
Whether to enable automatic layout adjustments
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- layoutId → String?
-
ID of the layout configuration to use
final
- layoutStore → LayoutStore?
-
Layout store for persisting configurations
final
- minInteractionsBeforeAdjust → int
-
Minimum number of interactions before applying layout adjustments
final
- onLayoutChanged → dynamic Function(LayoutConfig)?
-
Callback when the layout changes
final
- padding → EdgeInsetsGeometry?
-
Padding around the layout
final
-
rules
→ List<
LayoutRule> ? -
Rules for layout adjustment
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tracker → InteractionTracker?
-
Interaction tracker for tracking widget usage
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AdaptiveLayout> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited