Activity<T extends ActiveController> class
Activity : Brings shared state to your application.
activeController : controller needed for state rebuilds when an ActiveType child : is the widget intended to be rendered. onActivityStateChanged : this function is called whenever an ActiveType is updated on the state. Gets Activity inherited widget needs to be updated. The _trackId needs to be updated uniquely to allow UI rebuilds to happen, if you update with the same value a UI rebuild wont happen developerMode : this is a flag that is responsible in debug print
Example Using Timestamp
Activity(
BaseController(),
onActivityStateChanged: ()=>
DateTime.now().microsecondsSinceEpoch.toString(),
child: TaskView(
activeController: BaseController(),
),
),
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Activity Task App',
theme: ThemeData(primarySwatch: Colors.blue),
home: Activity(
BaseController(),
onActivityStateChanged: ()=>
DateTime.now().microsecondsSinceEpoch.toString(),
child: TaskView(
activeController: BaseController(),
),
),
);
}
}
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- Activity
Constructors
Properties
- activeController → T
-
final
- child → Widget
-
final
- developerMode → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onActivityStateChanged → String Function()
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< Activity< ActiveController> > -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
getActivity<
T extends ActiveController> (BuildContext context) → T - Gets the current Controller based on the Activator and context.
-
of<
T extends ActiveController> (BuildContext context) → Activator< T> -
Gets the instance of the Activator that matches the generic type argument
T
.