Activity<T extends ActiveController> class

Activity : Brings shared state to your application.

activeController : controller needed for state rebuilds when an ActiveType child : is the widget intended to be rendered. onActivityStateChanged : this function is called whenever an ActiveType is updated on the state. Gets Activity inherited widget needs to be updated. The _trackId needs to be updated uniquely to allow UI rebuilds to happen, if you update with the same value a UI rebuild wont happen developerMode : this is a flag that is responsible in debug print

Example Using Timestamp


     Activity(
        BaseController(),
        onActivityStateChanged: ()=>
            DateTime.now().microsecondsSinceEpoch.toString(),
        child: TaskView(
          activeController: BaseController(),
        ),
      ),

class MyApp extends StatelessWidget {
  const MyApp({super.key});
 @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Activity Task App',
      theme: ThemeData(primarySwatch: Colors.blue),
      home: Activity(
        BaseController(),
        onActivityStateChanged: ()=>
            DateTime.now().microsecondsSinceEpoch.toString(),
        child: TaskView(
          activeController: BaseController(),
        ),
      ),
    );
  }
}

Inheritance

Constructors

Activity(T activeController, {Key? key, required Widget child, required String onActivityStateChanged(), bool developerMode = false})
const

Properties

activeController → T
final
child Widget
final
developerMode bool
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onActivityStateChanged String Function()
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<Activity<ActiveController>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

getActivity<T extends ActiveController>(BuildContext context) → T
Gets the current Controller based on the Activator and context.
of<T extends ActiveController>(BuildContext context) Activator<T>
Gets the instance of the Activator that matches the generic type argument T.