Badge class
This widget allows you to add badges to any of your Widget.
- Inheritance
- Available extensions
Constructors
- Badge({Key? key, Widget? badgeContent, Widget? child, Color badgeColor = Colors.red, double elevation = 2, bool toAnimate = true, BadgePosition? position, BadgeShape shape = BadgeShape.circle, EdgeInsetsGeometry padding = const EdgeInsets.all(5.0), Duration animationDuration = const Duration(milliseconds: 500), BorderRadiusGeometry borderRadius = BorderRadius.zero, AlignmentGeometry alignment = Alignment.center, BadgeAnimationType animationType = BadgeAnimationType.slide, bool showBadge = true, bool ignorePointer = false, BorderSide borderSide = BorderSide.none, StackFit stackFit = StackFit.loose, Gradient? gradient})
-
Creates a Badge.
const
Properties
- alignment → AlignmentGeometry
-
This defines alignment for your child.
final
- animationDuration → Duration
-
This controls the duration of the animation.
final
- animationType → BadgeAnimationType
-
This controls the type of the animation.
final
- badgeColor → Color
-
Allows you to set the color for this badgeContent.
final
- badgeContent → Widget?
-
Content of this badge widget
final
- borderRadius → BorderRadiusGeometry
-
Allows to set border radius to this badgeContent.
final
- borderSide → BorderSide
-
Allows to set border side to this badgeContent.
final
- child → Widget?
-
It defines the widget that will be wrapped by this badgeContent.
final
- elevation → double
-
This controls the size of the shadow below the material and the opacity.
of the elevation overlay color if it is applied.
final
- gradient → Gradient?
-
Allows you to set the gradient color for this badgeContent
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- ignorePointer → bool
-
Can make your badgeContent interactive.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- padding → EdgeInsetsGeometry
-
Specify padding for badgeContent.
final
- position → BadgePosition?
-
Allows to set custom position of badgeContent.
according to child.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → BadgeShape
-
Allows to set the shape to this badgeContent.
final
- showBadge → bool
-
Allows you to hide or show badgeContent.
final
- stackFit → StackFit
-
Allows to edit fit parameter to Stack widget.
final
- toAnimate → bool
-
This controls animation status.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → BadgeState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited