AbusWidgetMixin<T extends StatefulWidget> mixin

Mixin for widgets that need to react to ABUS interactions

Superclass constraints

Properties

abusConfig AbusUpdateConfig
Configuration for filtering interaction results
no setter
context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget → T
The current configuration.
no setterinherited
widgetId String?
Unique ID for this widget (optional)
no setter

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant T oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
executeInteraction(InteractionDefinition interaction, {bool? optimistic, Duration? timeout, bool autoRollback = true}) Future<ABUSResult>
Execute interaction with context automatically
initState() → void
Called when this object is inserted into the tree.
override
interactionBuilder() InteractionBuilder
Quick interaction builder helper
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onAbusResult(ABUSResult result) → void
Override to perform custom handling on result
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
setVisible(bool visible) → void
Visibility tracking
shouldRebuild(ABUSResult result) bool
Override to control rebuilds per result
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
triggerUpdate() → void
Manual update trigger

Operators

operator ==(Object other) bool
The equality operator.
inherited