InteractionDefinition class abstract
Base interface for all interaction definitions.
An interaction represents a unit of work that can be executed with optimistic updates, rollbacks, and API calls. Implementations include GenericInteraction for simple data-based interactions and ClassInteraction for typed payload interactions.
- Implementers
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → String
-
Unique identifier for this interaction type.
no setter
- payload → Object?
-
Gets the payload object (if any) for class-based interactions.
no setter
- payloadType → Type?
-
Gets the payload type for type checking.
no setter
- priority → int
-
Priority level for execution order (higher = more priority).
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- supportsOptimistic → bool
-
Whether this interaction supports optimistic updates.
no setter
-
Tags for categorizing interactions.
no setter
- timeout → Duration?
-
Timeout duration for the interaction (optional).
no setter
Methods
-
createRollback(
) → InteractionDefinition? - Creates a rollback interaction (optional).
-
getValidationErrors(
) → List< String> - Gets validation error messages.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> - Serializes the interaction data to JSON format.
-
toString(
) → String -
A string representation of this object.
inherited
-
validate(
) → bool - Validates the interaction data.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited