Tile class

Class used to represent each cell

Constructors

Tile(Point<int> position, List<Tile> neighbors, {Tile? parent, bool isBarrier = false})

Properties

f int
no setter
g int
getter/setter pair
h int
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
isBarrier bool
final
neighbors List<Tile>
final
parent Tile?
getter/setter pair
position Point<int>
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited