AnimationExtension extension

on

Methods

blur({double begin = 0, double end = 15, Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
bounce({required double begin, required double end, Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
fadeIn({Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
fadeOut({Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
flip({double begin = 0, double end = 1, Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
rotate({required double begin, required double end, Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
scale({required double begin, required double end, Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
size({required double begin, required double end, Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
slide({required OffsetBuilder offset, double begin = 0, double end = 1, Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
spin({Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder
wave({double begin = 0, double end = 1, Duration duration = _defaultDuration, Duration delay = _defaultDelay, ValueSetter<AnimationController>? onComplete, bool isSequential = false}) GetAnimatedBuilder