quadrilateralToSquare static method

PerspectiveTransform quadrilateralToSquare(
  1. double x0,
  2. double y0,
  3. double x1,
  4. double y1,
  5. double x2,
  6. double y2,
  7. double x3,
  8. double y3,
)

Here, the adjoint serves as the inverse:

Implementation

static PerspectiveTransform quadrilateralToSquare(
  double x0,
  double y0,
  double x1,
  double y1,
  double x2,
  double y2,
  double x3,
  double y3,
) =>
    squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3).buildAdjoint();