registerSignal<T> method
Register a signal so it can be disposed with the view state.
Generated code calls this for every declared Signal field.
Implementation
void registerSignal<T>(Signal<T> signal) {
_signals.add(signal);
}
Register a signal so it can be disposed with the view state.
Generated code calls this for every declared Signal field.
void registerSignal<T>(Signal<T> signal) {
_signals.add(signal);
}