rumble method

void rumble({
  1. required int duration,
  2. int lowFrequency = 65535,
  3. int highFrequency = 65535,
})

Rumble on all joysticks.

Implementation

void rumble({
  required final int duration,
  final int lowFrequency = 65535,
  final int highFrequency = 65535,
}) {
  for (final joystick in joysticks.values) {
    joystick.rumble(
      duration: duration,
      highFrequency: highFrequency,
      lowFrequency: lowFrequency,
    );
  }
}