addReverb abstract method
Add reverb to this channel.
Implementation
void addReverb({
required final BackendReverb reverb,
final double gain = 1.0,
final double fadeTime = 0.01,
});
Add reverb to this channel.
void addReverb({
required final BackendReverb reverb,
final double gain = 1.0,
final double fadeTime = 0.01,
});