SynthizerBackendReverb class
A synthizer reverb.
- Implemented types
Constructors
- SynthizerBackendReverb({required SynthizerSoundBackend backend, required GlobalFdnReverb reverb})
-
Create an instance.
const
Properties
- backend → SynthizerSoundBackend
-
The backend to work with.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- reverb → GlobalFdnReverb
-
The reverb instance to work with.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- synthizer → Synthizer
-
The synthizer instance to use.
no setter
Methods
-
clearFilter(
) → void -
Clear filtering.
override
-
destroy(
) → void -
Destroy reverb.
override
-
filterBandpass(
double frequency, double bandwidth) → void -
Add a bandpass.
override
-
filterHighpass(
double frequency, {double q = 0.7071135624381276}) → void -
Add a highpass.
override
-
filterLowpass(
double frequency, {double q = 0.7071135624381276}) → void -
Add a low pass.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reset(
) → void -
Reset this reverb.
override
-
setPreset(
ReverbPreset preset, {double? fadeTime}) → void -
Update the reverb settings.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited