addReverb method
void
addReverb({
- required BackendReverb reverb,
- double gain = 1.0,
- double fadeTime = 0.01,
override
Add reverb to this channel.
Implementation
@override
void addReverb({
required final BackendReverb reverb,
final double gain = 1.0,
final double fadeTime = 0.01,
}) {}