tapUp method
Implementation
void tapUp(ZKEvent event) {
for (int i = this.children.length - 1; i >= 0; i--) {
ZKNode child = this.children[i];
ZKNode? result = child.hitTest(event.dx, event.dy);
if (result != null) {
event.target = result;
if (result.onTapUp != null) result.onTapUp!(event);
break;
}
}
if (this.onTapUp != null) this.onTapUp!(event);
}