ZenWorkerHandle constructor

ZenWorkerHandle(
  1. void _disposer(), {
  2. void pauseFunction()?,
  3. void resumeFunction()?,
  4. bool isPausedGetter()?,
  5. bool isDisposedGetter()?,
})

Implementation

ZenWorkerHandle(
  this._disposer, {
  void Function()? pauseFunction,
  void Function()? resumeFunction,
  bool Function()? isPausedGetter,
  bool Function()? isDisposedGetter,
})  : _pauseFunction = pauseFunction,
      _resumeFunction = resumeFunction,
      _isPausedGetter = isPausedGetter,
      _isDisposedGetter = isDisposedGetter;