setResourcesPath method
设置指定路径的素材或模型。开发者可以通过使用路径列表调用此方法来设置多个资源,但需要在 SDK 初始化之前执行。 @param {ZegoEffectsResourcesPathParam} param 各项效果的素材或模型路径 @example final param = ZegoEffectsResourcesPathParam(); param.common = "commonResources.bundle"; param.faceDetection = "faceDetection.model"; param.segmentation = "segmentation.model"; ZegoEffectsPlugin.instance.setResourcesPath(param);
Implementation
Future<void> setResourcesPath(ZegoEffectsResourcesPathParam param) async {
return await _channel
.invokeMethod('setResourcesPath',
{
'common': param.common,
'faceDetection': param.faceDetection,
'segmentation': param.segmentation,
'faceWhitening': param.faceWhitening,
'makeup': param.makeup,
'pendant': param.pendant,
'rosy': param.rosy,
'teeth': param.teeth
});
}