WalletDisplaySyncStatusNotifier class
Properties
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
ref
→ Ref
-
The
Ref associated with this notifier.
no setterinherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
state
↔ AsyncValue<SyncStatus>
-
The value currently exposed by this notifier.
getter/setter pairinherited
-
stateOrNull
→ AsyncValue<SyncStatus>?
-
The value currently exposed by this
Notifier.
no setterinherited
Methods
-
build()
→ AsyncValue<SyncStatus>
-
Initialize a
Notifier.
-
followRawNow()
→ void
-
Drop any pending dwell, mirror the raw provider RIGHT NOW, and stay
LIVE for walletTryNowLiveWindow — the user-initiated escape (the sync
sheet's "Try now", #399 item 4): after an explicit action the user is
watching, so live truth is the only honest feedback in BOTH directions
(a successful restart shows its first pass immediately; a failed one
visibly returns to the stall) — a dwell-held stale posture there reads
as a dead tap (the lesson; review M2). A repeat tap simply
restarts the window.
-
listenSelf(void listener(AsyncValue<SyncStatus>? previous, AsyncValue<SyncStatus> next), {void onError(Object error, StackTrace stackTrace)?})
→ RemoveListener
-
Listens to changes on the value exposed by this provider.
inherited
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
runBuild()
→ WhenComplete?
-
Executes
Notifier.build.
inherited
-
stopFollowingRaw()
→ void
-
End the post-Try-now live window NOW (idempotent). Called when the sync
sheet CLOSES (audit D): the window's whole rationale is "the user
is watching their own tap play out", and once the sheet is dismissed
nobody is — letting the window run on would spill up to 4s of raw flap
onto the badge's now-unblocked liveRegion (a full stall label re-read
per blip) and the send screen's pinned queue affordance. Closing it
cannot re-create the dead tap the window fixes: the dwell resumes only
once the watched surface is gone.
-
toString()
→ String
-
A string representation of this object.
inherited
-
updateShouldNotify(AsyncValue<SyncStatus> previous, AsyncValue<SyncStatus> next)
→ bool
-
A method invoked when the state exposed by this
Notifier changes.
It compares the previous and new value, and return whether listeners
should be notified.
inherited