getPropertyDefault static method

int getPropertyDefault(
  1. int propertyNum
)

Implementation

static int getPropertyDefault(int propertyNum) {
  propertyNum -= 1;
  propertyNum %= 31;

  if (propertyNum < 0 || propertyNum > 31) {
    throw GameException('property number out of bounds (1-31)');
  }
  return Z.engine.mem
      .loadw(Z.engine.mem.objectsAddress + (propertyNum * 2));
}