visitHeader method
void
visitHeader()
Implementation
void visitHeader() {
mem.abbrAddress = mem.loadw(Header.abbreviationsTableAddr);
mem.objectsAddress = mem.loadw(Header.objectTableAddr);
mem.globalVarsAddress = mem.loadw(Header.globalVarsTableAddr);
mem.staticMemAddress = mem.loadw(Header.staticMemBaseAddr);
mem.dictionaryAddress = mem.loadw(Header.dictionaryAddr);
mem.highMemAddress = mem.loadw(Header.highMemStartAddr);
// Store a screen height (infinite = 255) and width.
// Some games want to know out this (Hitchhiker's, for example)
mem.storeb(Header.screenHeight, 255);
mem.storeb(Header.screenWidth, 80);
// Using interpreter standard version 1.1
mem.storeb(Header.revisionNumberN, 1);
mem.storeb(Header.revisionNumberM, 1);
//initialize the game dictionary
mem.dictionary = Dictionary(address: mem.dictionaryAddress);
mem.programStart = mem.loadw(Header.programCounterInitialValueAddr);
programCounter = mem.programStart!;
//Debugger.verbose(Debugger.dumpHeader());
}