Blorb class

Detects and loads Z game file component, if present.

Constructors

Blorb()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

getZData(Uint8List fileBytes) Uint8List?
Attempts to extract the Z-Machine game file data from the Blorb file bytes in fileBytes. If the file is not a Blorb type, then the original bytes are returned (assumes it's a valid compiled ZIL file.)
isBlorb(List fileBytes) bool
This function only needs the first 8 bytes of the file data in order to return a result.