Z3_goal_prec class abstract
\brief A Goal is essentially a set of formulas. Z3 provide APIs for building strategies/tactics for solving and transforming Goals. Some of these transformations apply under/over approximations.
- Z3_GOAL_PRECISE: Approximations/Relaxations were not applied on the goal (sat and unsat answers were preserved).
- Z3_GOAL_UNDER: Goal is the product of a under-approximation (sat answers are preserved).
- Z3_GOAL_OVER: Goal is the product of an over-approximation (unsat answers are preserved).
- Z3_GOAL_UNDER_OVER: Goal is garbage (it is the product of over- and under-approximations, sat and unsat answers are not preserved).
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- GOAL_OVER → const int
- GOAL_PRECISE → const int
- GOAL_UNDER → const int
- GOAL_UNDER_OVER → const int