resolveReferences method

CellSpacePartitioning resolveReferences(
  1. Map<String, GameEntity> entities
)

Restores UUIDs with references to GameEntity objects.

Implementation

CellSpacePartitioning resolveReferences(Map<String,GameEntity> entities ) {
	for ( int i = 0, l = cells.length; i < l; i ++ ) {
		cells[ i ].resolveReferences( entities );
	}

	return this;
}