navigation/navmesh/nav_mesh
library
Classes
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NavMesh
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Implementation of a navigation mesh. A navigation mesh is a network of convex polygons
which define the walkable areas of a game environment. A convex polygon allows unobstructed travel
from any point in the polygon to any other. This is useful because it enables the navigation mesh
to be represented using a graph where each node represents a convex polygon and their respective edges
represent the neighborly relations to other polygons. More compact navigation graphs lead
to faster graph search execution.