intersectsPlane method
Returns true if the given plane intersects this AABB.
Reference: Testing Box Against Plane in Real-Time Collision Detection by Christer Ericson (chapter 5.2.3)
Implementation
bool intersectsPlane(Plane plane ) {
final normal = plane.normal;
getCenter( center );
size.subVectors( max, center ); // positive extends
// compute the projection interval radius of b onto L(t) = c + t * plane.normal
final r = size.x * normal.x.abs( ) + size.y * normal.y.abs( ) + size.z * normal.z.abs( );
// compute distance of box center from plane
final s = plane.distanceToPoint( center );
return s.abs( ) <= r;
}