add method
Adds a game entity as a child to this game entity.
Implementation
GameEntity add(GameEntity entity ) {
if ( entity.parent != null ) {
entity.parent?.remove( entity );
}
children.add( entity );
entity.parent = this;
return this;
}
Adds a game entity as a child to this game entity.
GameEntity add(GameEntity entity ) {
if ( entity.parent != null ) {
entity.parent?.remove( entity );
}
children.add( entity );
entity.parent = this;
return this;
}