renderLayer method
Widget?
renderLayer({})
Implementation
Widget? renderLayer({
required List<Object>? layerObjects,
required Widget Function() layerBuilder,
required void Function(PointerHoverEvent)? onHover,
}) {
if (layerObjects == null || layerObjects.isEmpty) return null;
return GestureDetector(
onTapDown: onTapDownPolygon,
child: MouseRegion(
cursor: SystemMouseCursors.click,
hitTestBehavior: HitTestBehavior.deferToChild,
onHover: onHover,
onExit: onExit,
child: layerBuilder(),
),
);
}