updateTileOverlays method

  1. @override
Future<void> updateTileOverlays({
  1. required Set<TileOverlay> newTileOverlays,
  2. required int mapId,
})

Updates tile overlay configuration.

Change listeners are notified once the update has been made on the platform side.

The returned Future completes after listeners have been notified.

Implementation

@override
Future<void> updateTileOverlays({
  required Set<TileOverlay> newTileOverlays,
  required int mapId,
}) async {
  _map(mapId).updateTileOverlays(newTileOverlays);
}