ManoeuvreBalloon constructor
ManoeuvreBalloon(
- Manoeuvre manoeuvre,
- DrivingDirectionSign? directionSign
Implementation
factory ManoeuvreBalloon(
Manoeuvre manoeuvre,
directions_driving_direction_signs.DrivingDirectionSign?
directionSign) =>
ManoeuvreBalloonImpl(manoeuvre, directionSign);