load abstract method
Generates tile.
Implementation
core.Future<mapkit_raw_tile.RawTile> load(
mapkit_tile_id.TileId tileId,
mapkit_version.Version version,
core.Map<core.String, core.String> features,
core.String etag);
Generates tile.
core.Future<mapkit_raw_tile.RawTile> load(
mapkit_tile_id.TileId tileId,
mapkit_version.Version version,
core.Map<core.String, core.String> features,
core.String etag);