XComputer constructor

XComputer({
  1. Key? key,
  2. double height = 32.0,
  3. double? size = 32.0,
  4. int num = 0,
  5. int min = 1,
  6. bool disabled = false,
  7. double? radius,
  8. int max = 1000000000000,
  9. required ValueChanged<int> change,
})

Implementation

XComputer(
    {Key? key,
    this.height = 32.0,
    this.size = 32.0,
    this.num = 0,
    this.min = 1,
    this.disabled = false,
    this.radius,
    this.max = 1000000000000,
    required this.change})
    : super(key: key);