send method

  1. @override
void send(
  1. ITransportPacket obj
)
override

send a Packet to connection ioSink

Implementation

@override
void send(ITransportPacket obj) {
  try {
    _socket?.add(obj.pack());
  } catch (e) {
    if (log) {
      loger.log(
        "send data",
        name: "ws",
        error: e,
      );
    }
    close();
  }
}