insertCells method
Inserts count cells at start. New cells are initialized with style.
Implementation
void insertCells(int start, int count, [CursorStyle? style, int? end]) {
end ??= _length;
assert(start >= 0 && start < _length);
assert(end >= start && end <= _length);
assert(count >= 0 && start + count <= end);
style ??= CursorStyle.empty;
final combiningCharacters = Map<int, String>.of(_combiningCharacters);
final underlineColors = Map<int, int>.of(_underlineColors);
if (start > 0 && getWidth(start - 1) == 2) {
eraseCell(start - 1, style);
}
if (start + count < end) {
final moveStart = start * _cellSize;
final moveEnd = (end - count) * _cellSize;
final moveOffset = count * _cellSize;
for (var i = moveEnd - 1; i >= moveStart; i--) {
_data[i + moveOffset] = _data[i];
}
}
final eraseEnd = min(start + count, end);
for (var i = start; i < eraseEnd; i++) {
eraseCell(i, style);
}
if (end > 0 && getWidth(end - 1) == 2) {
eraseCell(end - 1, style);
}
_combiningCharacters.clear();
_underlineColors.clear();
for (final entry in combiningCharacters.entries) {
if (entry.key < start) {
if (getCodePoint(entry.key) != 0) {
_combiningCharacters[entry.key] = entry.value;
}
continue;
}
final newIndex = entry.key + count;
if (entry.key < end && newIndex < end && getCodePoint(newIndex) != 0) {
_combiningCharacters[newIndex] = entry.value;
continue;
}
if (entry.key >= end && getCodePoint(entry.key) != 0) {
_combiningCharacters[entry.key] = entry.value;
}
}
for (final entry in underlineColors.entries) {
if (entry.key < start) {
if (getCodePoint(entry.key) != 0) {
_underlineColors[entry.key] = entry.value;
}
continue;
}
final newIndex = entry.key + count;
if (entry.key < end && newIndex < end && getCodePoint(newIndex) != 0) {
_underlineColors[newIndex] = entry.value;
continue;
}
if (entry.key >= end && getCodePoint(entry.key) != 0) {
_underlineColors[entry.key] = entry.value;
}
}
// Update anchors, move anchors that are after the inserted range.
for (final anchor in _anchors.toList()) {
if (anchor.x >= end - count && anchor.x < end) {
anchor.dispose();
continue;
}
if (anchor.x >= start && anchor.x < end - count) {
anchor.reposition(anchor.x + count);
}
}
}