UDPItem constructor

const UDPItem({
  1. int? rand,
  2. XrayInt32Range? randRange,
  3. String? capture,
  4. String? type,
  5. String? reuse,
  6. CustomTransform? transform,
  7. Object? packet,
})

Implementation

const factory UDPItem({
  int? rand,
  XrayInt32Range? randRange,
  String? capture,
  String? type,
  String? reuse,
  CustomTransform? transform,
  Object? packet,
}) = _UDPItem;