componentsCreate method
void
componentsCreate()
Implementation
void componentsCreate() {
var componentsContent = '''
// Define the components to be used in the game from this folder
export 'ball.dart';
export 'bat.dart';
export 'brick.dart';
export 'play_area.dart';
''';
var componentsFile = File('$name/lib/src/components/components.dart');
componentsFile.writeAsStringSync(componentsContent);
}