create method

void create()

Implementation

void create() {
  var configContent = '''
import 'package:flutter/material.dart';

// Define cont values to configure the game
const brickColors = [
Color(0xfff94144),
Color(0xfff3722c),
Color(0xfff8961e),
Color(0xfff9844a),
Color(0xfff9c74f),
Color(0xff90be6d),
Color(0xff43aa8b),
Color(0xff4d908e),
Color(0xff277da1),
Color(0xff577590),
];

const gameWidth = 820.0;
const gameHeight = 1600.0;
const ballRadius = gameWidth * 0.02;
const batWidth = gameWidth * 0.2;
const batHeight = ballRadius * 2;
const batStep = gameWidth * 0.05;
const brickGutter = gameWidth * 0.015;
final brickWidth =
  (gameWidth - (brickGutter * (brickColors.length + 1)))
  / brickColors.length;
const brickHeight = gameHeight * 0.03;
const difficultyModifier = 1.03;

''';
  var configFile = File('$name/lib/src/config.dart');

  configFile.createSync(recursive: true);
  configFile.writeAsStringSync(configContent);
}