stop method

Future<void> stop()

关流.但不释放资源.

Implementation

Future<void> stop() async {
  if (_status == MediaStatus.stopped) {
    return;
  }
  _onStopping();
  await _checkStopRecordVideo();
  await _mediaPlayer.stop(
      msg: SurfaceMessage(playHandle: _playHandle, textureId: textureId));
  _onStop();
}