WebSocketClientState$Disconnecting class final Client Entity

Connection is in the process of closing. WebSocket client state.

Inheritance

Constructors

WebSocketClientState$Disconnecting({required int? closeCode, required String? closeReason})
WebSocket client state.
const

Properties

closeCode int?
The close code set when the WebSocket connection is closed. If there is no close code available this property will be null.
final
closeReason String?
The close reason set when the WebSocket connection is closed. If there is no close reason available this property will be null.
final
hashCode int
The hash code for this object.
no setteroverride
readyState WebSocketReadyState
Returns the current state of the connection. 0 : CONNECTING - Socket has been created. The connection is not yet open. 1 : OPEN - The connection is open and ready to communicate. 2 : CLOSING - The connection is in the process of closing. 3 : CLOSED - The connection is closed or couldn't be opened.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
override