GamepadAnalogueEvent typedef
GamepadAnalogueEvent = ({double leftStickX, double leftStickY, double leftTrigger, double rightStickX, double rightStickY, double rightTrigger})
Events containing analogue input data from a gamepad.
Implementation
typedef GamepadAnalogueEvent =
({
double leftStickX,
double leftStickY,
double rightStickX,
double rightStickY,
double leftTrigger,
double rightTrigger,
});