GamepadAnalogueEvent typedef

GamepadAnalogueEvent = ({double leftStickX, double leftStickY, double leftTrigger, double rightStickX, double rightStickY, double rightTrigger})

Events containing analogue input data from a gamepad.

Implementation

typedef GamepadAnalogueEvent =
    ({
      double leftStickX,
      double leftStickY,
      double rightStickX,
      double rightStickY,
      double leftTrigger,
      double rightTrigger,
    });