drawRough method
Draws a rough Drawable
Implementation
void drawRough(Drawable drawable, Paint pathPaint, Paint fillPaint) {
for (final OpSet drawing in drawable.sets ?? []) {
switch (drawing.type!) {
case OpSetType.path:
drawPath(_drawToContext(drawing), pathPaint);
break;
case OpSetType.fillPath:
final Paint _fillPaint = fillPaint;
_fillPaint.style = PaintingStyle.fill;
final Path _path = _drawToContext(drawing)..close();
drawPath(_path, _fillPaint);
break;
case OpSetType.fillSketch:
drawPath(_drawToContext(drawing), fillPaint);
break;
}
}
}