interpolationMode property
BitmapInterpolationMode
get
interpolationMode
Implementation
BitmapInterpolationMode get interpolationMode {
final value = calloc<Int32>();
try {
final hr = ptr.ref.vtable
.elementAt(10)
.cast<
Pointer<
NativeFunction<
HRESULT Function(
VTablePointer lpVtbl, Pointer<Int32> value)>>>()
.value
.asFunction<
int Function(VTablePointer lpVtbl, Pointer<Int32> value)>()(
ptr.ref.lpVtbl, value);
if (FAILED(hr)) throwWindowsException(hr);
return BitmapInterpolationMode.from(value.value);
} finally {
free(value);
}
}
set
interpolationMode
(BitmapInterpolationMode value)
Implementation
set interpolationMode(BitmapInterpolationMode value) {
final hr = ptr.ref.vtable
.elementAt(11)
.cast<
Pointer<
NativeFunction<
HRESULT Function(VTablePointer lpVtbl, Int32 value)>>>()
.value
.asFunction<int Function(VTablePointer lpVtbl, int value)>()(
ptr.ref.lpVtbl, value.value);
if (FAILED(hr)) throwWindowsException(hr);
}