Direct3DSurfaceDescription class final
This is a Windows Runtime equivalent of the Desktop DXGI_SURFACE_DESC structure. Describes an IDirect3DSurface.
Constructors
- Direct3DSurfaceDescription(int width, int height, DirectXPixelFormat format, Direct3DMultisampleDescription multisampleDescription)
-
const
Properties
- format → DirectXPixelFormat
-
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- height → int
-
final
- multisampleDescription → Direct3DMultisampleDescription
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- width → int
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toNative(
{Allocator allocator = malloc}) → Pointer< NativeDirect3DSurfaceDescription> -
Copy the
T
to unmanaged memory and return a pointer to the memory location. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override