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win_gamepad package
documentation
gamepad.dart
GamepadState
isPressed method
isPressed method
dark_mode
light_mode
isPressed
method
bool
isPressed
(
GamepadButton
button
)
Implementation
bool isPressed(GamepadButton button) { return buttons.any((element) => element == button); }
win_gamepad package
documentation
gamepad
GamepadState
isPressed method
GamepadState class