XInputGetKeystroke function xinput
Retrieves a gamepad input event.
DWORD XInputGetKeystroke(
DWORD dwUserIndex,
DWORD dwReserved,
PXINPUT_KEYSTROKE pKeystroke
);
Implementation
int XInputGetKeystroke(int dwUserIndex, int dwReserved,
Pointer<XINPUT_KEYSTROKE> pKeystroke) =>
_XInputGetKeystroke(dwUserIndex, dwReserved, pKeystroke);